Last night after dinner, Stuart was fighting off a cold in the bedroom and I was doing some work online when his half-paused game of San Andreas caught my eye in the living room, so I turned it on and tooled around stealing cars for a while. I don’t really like the plot-line elements of the game but it sure is fun to steal cars and then wreck them and then harass pedestrians.
Stuart was lured from his lair and decided to show me how to fly a plane. So I drove to the airport and got in a plane, and he told me how to tilt the wings just so and step on the gas and taxi down the runway and lift in the air and now put my wheels away and hey! I was flying a plane!
After flying through clouds for a few minutes I decided I wanted to see the virtual sights so I started to dip back down through the clouds and BAM, I SLAMMED INTO A BUILDING and Stuart kept yelling “hit triangle! triangle!” but of course, I couldn’t just get my pilot out by hitting triangle because my pilot was a conscientious pilot who’d strapped himself into the cockpit with a nice secure seatbelt and instead of remembering to hit triangle to get himself out of that cockpit he choked on his in-flight peanuts as fiery death consumed him, OBVIOUSLY, so triangle wasn’t helping, thanks.
Only when I’d thrown the controller into Stuart’s lap and was clinging to his teeshirt with freshly sharp manicured nails and mewling did I realize the problem, the problem that hitting triangle could never solve. “You know what?” I squeaked. “One of my actual recurring nightmares is to be asked to fly a plane that I don’t really know how to fly but I figure, hey, it’s just like driving a car except with thrust and in-flight peanuts and so I agree to fly the plane and I’m flying along with a sense of false confidence and then BAM I SLAM INTO A BUILDING.”
Stuart said, “oh.”
If I never do that in a video game every again, it will be four days and four sweat-drenched nights too soon.




